WANDERING INN NOVEL BOOK TWO PART TWO IMMORTAL GAMES

WANDERING INN NOVEL BOOK TWO PART TWO IMMORTAL GAMES

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In theory, Erin and Ryoka know that King Flos returning is bad. The problem is: what are they supposed to do about it? He is a figure of legend, and they've already encountered one of his mostly deadly vassals, Gazi. And while they didn't exactly defeat her, they did send her packing... and minus an eye. So maybe a concert at the Wandering Inn isn't out of the question? But this is the Innverse, so there can never just be singing, dancing, burgers, and chess games. Because under the surface (and, to be clear, on the surface), darkness is growing. This is still a world of monsters, still a world of violence, and still a world of divided kingdoms and races. The Wandering Inn may welcome in everyone from the undead to frosty fae, but the rest of the land can't forget old wars and old wounds... nor will it wait to take action. King Flos rides once more, the Free Antinium continue their secret machinations, and there's a new dungeon outside of Liscor... and what's inside might be even worse than Skinner. Worse, merchants keep stealing Erin's recipes, so how is she supposed to keep the Inn afloat?


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